juqert.blogg.se

Dynasty warriors 8 weapons guide steam
Dynasty warriors 8 weapons guide steam











Thorns - At level 10, anyone who hits you will be staggered back. It increases any character's kill speed since you can reach your best charge attacks the quickest. Velocity - Some people might argue that it isn't needed but to me it's a must. Also, to make this even more broken, it's not blockable so as long as your attack hits them, they will take damage regardless if they block or not. So no matter how strong the enemy you fight is, this will do the most damage compared to any other elemental effects. It deals a portion of the enemy's maximum health. stuns enemies that would interrupt your attacks.Īs for skills to equip, i would have ranged attack, musou fill up, attack up, and item drop buff.Ĭyclone - This attribute is just broken. THORNS - explosions when you get hit, hits enemies back and prevents them from stun locking you in higher difficulties (changed, thx Rentahamster) Again takes advantage of Lu Bu's massive peon mowing abilities GALE - Attack raises the more enemies you have defeated. i chose this over Fury (true musou) and Uplift (gain Musou with every attack) so to take advantage of his musou and fodder killing stat padding ĪGGRESSION - More damage to his Musou at lvl 10, this guarantees officer kills and lowers the need to get musou pots. Lu bu racks up massive kill numbers really fast. Lu Bu's strength relies on his wide arc attacks, his self buff when weapon switching, and his air Musou Being hella strong AOE that clears everything. Trying to get back into weapon fusion now.Īnyone got any reccomendations for zhou tai, xiahou dun, lu bu?Īllright here's what im thinking for LU BU:

dynasty warriors 8 weapons guide steam

without it, it would just be a easily replaceable character or weapon switch. but it made him unique and the adversity made things interesting even if tedious. for example, in dw3 dian wei had a tough time due to his short axe range and slow attacks and necessitated being close to a wall to keep comboes going. That's why i, even though some people have told me before that im crazy for it, miss the stat drops/weapon bonus/leveled items from enemies that were dependent on how long you could combo them.ġ) it gave you a reason to run around the maps clearing it out instead of just bum rushing the main enemy general.Ģ) if forced you to get creative in some aspects in the gameplay mechanics and made every encounter different.

dynasty warriors 8 weapons guide steam

DW 7 and 8 were a vast improvement over the shitfest that was dw6, but the weapon mechanics are still there. The reason is that while EX moves make every character 'unique', the sense of individuality is gone when everyone can do what everyone else can minus one flashy move.ĭW is about the characters as much as the weapon they held. I guess I just don't like being forced to switch weapons. It wouldn't be so bad if it just happened occasionally, but once the AI attempts to switch once, they won't stop trying until they're defeated, even if you interrupt the attack five times. Same goes for enemy officers who are initiating a slow-mo switch attack themselves, becoming temporarily unaffected by normal attacks. The presence of unflappable enemy officers (when they are at an advantage against your weapon and don't react to getting hit) has really started to grate on my nerves. I guess I didn't really miss it in Warriors Orochi 3 either. I've been playing a lot of Dynasty Warriors 4, and I don't miss not being able to switch weapons (although to be fair, that game is so different from modern DW, it's hard to make any comparisons). I feel like switching can sometimes really interrupt the flow of combat, (especially with long grapple switches like Diao Chan's, Fa Zheng's or Ma Chao's irritatingly long spin attack). While I like some of the switch attacks, and it's kind of neat to give a character a weapon that they aren't assigned to, I feel that a lot of the time I end up using the character's main weapon and only switching if I'm forced to (unless it's terrible and no fun to use Lian Shi).

dynasty warriors 8 weapons guide steam

The more I play, the less I feel enthused by the two weapons thing.













Dynasty warriors 8 weapons guide steam